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Awesome job so far everyone! Please give us your feedback on how our article efforts are going. We still need more finished articles for our May contest theme: Remake the Classics

70780533

Member Since 20 Jun 2009
Offline Last Active Dec 17 2012 12:52 AM

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In Topic: D3D11: Removing Device

12 December 2012 - 08:32 PM

thank you for your reply, MJP.
This error occurs when game init, ID3D11Device create many render states, textures, and shaders and all this is done in one game update. The error occurs some times at creating render states, some times at creating textures.

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