Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 20 Jun 2009
Offline Last Active May 19 2015 05:38 AM

Posts I've Made

In Topic: D3D11: Removing Device

12 December 2012 - 08:32 PM

thank you for your reply, MJP.
This error occurs when game init, ID3D11Device create many render states, textures, and shaders and all this is done in one game update. The error occurs some times at creating render states, some times at creating textures.