Hold on. Let OP say what graphics card he's got.
If it is GMA3150 (like in my netbook), then he should say farewell to shaders. It is hard to say that GMA3150 supports even GL1.5, and it is light-years away from the GL 2.0. There is only 2 fragmet shader units, and vertex shader is supported only in software (for D3D). There is an interface to some prehistoric version of shaders, but there is no support even for GLSL 1.x.