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The Communist Duck

Member Since 11 Jul 2009
Offline Last Active Feb 04 2012 03:31 AM

Posts I've Made

In Topic: XNA or SlimDX?

22 April 2011 - 05:02 AM

I think I am getting C# pretty well down. I messed with it a few years back, and C++/Python experience helps.

If SlimDX is a verbatim wrapper, I think I shall go for XNA. I assumed it was an XNA but at a slightly lower level. And technically it is then, just at a much lower level than I thought. :cool:

Thanks!

EDIT: Can anyone recommend a good book for XNA 4.0? I'd prefer to learn it right from the start. :lol:

In Topic: When should I learn a new language?

18 April 2011 - 03:38 AM

Thanks for all the replies. I have technically been programming for about 5 years, but was messing around for most of that. Heck, I only stopped really messing around (albeit more serious messing later) a few months back. I can see Panda3D, but I still feel there might be an issue if I want to make a Minecraft clone. (My goal :rolleyes:).

I'm wanting to try out C# again (I messed for a couple of months when I was 13~), mostly since I am still not liking C++, even though I am comfortable writing it (the actual look of the code is important to me, for some reason).

I guess I shall take this as a sign I still haven't found a comfortable base language..which I thought I had found with Python.:P

I feel this post has rambled, but thank you everyone for the feedback and advice. :lol:

In Topic: Importing Modules in Python

13 March 2011 - 08:59 AM

import antigravity

Did you know that actually works?

You must have some weird error, since to import module foo, you do:
import foo

In Topic: No pixel is an island...

24 February 2011 - 01:33 PM

R.I.P. Steve the pixel.

In Topic: Pygame vs Pyglet vs ?

24 February 2011 - 01:21 PM

Thanks guys! I think I shall go for Pyglet. I've tried SFML before, and I'm not too much of a fan of its architecture. Though knowing it has a Python binding is nice. ;D

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