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XwingVmanX

Member Since 14 Jul 2009
Offline Last Active Jan 24 2013 12:20 PM
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Posts I've Made

In Topic: Magnet Physic's Problem

24 January 2013 - 02:11 AM

I was thinking that the two forces acting on each other would cause a dampening to the oscillation, since when playing with magnets in real life they eventually came to a rest above the base magnet. I wasn't thinking about air resistance. I suppose if I took the same magnets in real life and put them in a vacuum they wouldn't stop either.

 

As for having a range on the magnetic field, I needed to do that in order to control how many magnets were acting on the player, otherwise it would result in quite a few game breaking bugs. Though I suppose if I had the magnets properly responding to distance it wouldn't be a problem...


In Topic: How to have a Sprite follow the player?

07 August 2012 - 12:24 PM

OOOOH, Wow all that math is coming back to me. Thanks lol

In Topic: XML Assistance

01 August 2012 - 05:32 PM

Thanks I'll take a look

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