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SIIYA

Member Since 09 Aug 2009
Offline Last Active Aug 28 2014 08:57 AM

Posts I've Made

In Topic: Pure device question

17 January 2013 - 06:51 AM

Damn, what's wrong with quotes smile.png

In Topic: Pure device question

17 January 2013 - 06:47 AM

Is this on a Vista/7/8 machine? On these a pure device may be disabled - see: <a data-cke-saved-href="" href="" "="">http://msdn.microsof...4(v=vs.85).aspx

Quote
When the fixed-function vertex or pixel shader converter is used, the pure device is disabled. When an application requests the pure device, the Direct3D runtime creates a HAL device.
 
This is it. Thank you very much for this link, I didn't know this.

And thank you all guys

In Topic: Pure device question

17 January 2013 - 06:44 AM

<blockquote class="ipsBlockquote" data-author="mhagain" data-cid="5022477"><p>&nbsp;<br />Is this on a Vista/7/8 machine?&nbsp; On these a pure device <em>may</em> be disabled - see: <a data-cke-saved-href="http://msdn.microsoft.com/en-us/library/windows/hardware/ff539634(v=vs.85).aspx" href="http://msdn.microsoft.com/en-us/library/windows/hardware/ff539634(v=vs.85).aspx">http://msdn.microsoft.com/en-us/library/windows/hardware/ff539634(v=vs.85).aspx</a><br /><br /></p><blockquote class="ipsBlockquote"><p>When the fixed-function vertex or pixel shader converter is used, the pure device is disabled. When an application requests the pure device, the Direct3D runtime creates a HAL device.</p></blockquote>&nbsp;<br /><p><br /></p></blockquote><br /><br />This is it. Thank you very much for this link, I didn't know this.<br /><br />And thank you all guys<br />

In Topic: Calculating view space point light position

16 January 2013 - 07:13 AM

It seems that you are transforming light position into projection space. You should multiply light position by matView not res.

In Topic: Pure device question

16 January 2013 - 06:58 AM

It works in regular mode also...I was curious about why I'm getting D3D9 warnings in debbug mode about ignoring setting redundant states when using pure device. And then I saw that these illigal functions also worked so I thought maybe pure device functionality was obsolete on new drivers. But like I said, i don't really use any of these functions...just wanted to see difference in performance between pure and non-pure device and as far as I can see there isn't one (in my case instancing helps a lot).

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