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Member Since 25 Aug 2009
Offline Last Active Yesterday, 01:15 PM

Out Of The Ashes > slow days...

Posted on 14 June 2014 - 11:15 AM

I Haven't had as near as much time as I thought I would, which is not even close to the amount of time I wish I had, but I have got a few small victories here and there. My animation editor is coming along nice, the bones are working peachy, though I've yet to add a mesh to the skeleton. The interface is also quite clunky atm, and I was really getting tir...

Out Of The Ashes > little steps

Posted on 24 May 2014 - 09:20 AM

Busy as a jazz solo again this week. But as of yesterday, I am officially finished the academic year, and can spend a bit more time working on personal projects. I worked in small spurts on lots of things, optimizing some math functions, cleaning up some source files, a bit of win32 ui work, etc. Nothing major to report, but I remembered a picture this time.

Out Of The Ashes > Quaternions and not much else

Posted on 20 May 2014 - 05:30 PM

Well, it was a slow week. Actually a frantic one, without a lot of free time to work with. Coupled with a camping trip to the beautiful Jasper National Park, I didn't get much of anything accomplished. Which is fine, because I think Gaiiden is missing this journal on purpose (http://public.gamedev5.net//public/style_emoticons/default/blink.png )

I worke...

Out Of The Ashes > Perlin Noise, more updates.

Posted on 26 April 2014 - 12:44 PM

I spent quite a bit of time this past week with GD user Cozzie, who was having issues understanding the logic behind OBB plane collisions. It's always a great sense of accomplishment when I can help others to understand something that seems a mystery to them. In the real world I'm a tradesperson, and have been teaching apprentices at a post secondary inst...

Out Of The Ashes > Slighty Behind Schedule

Posted on 20 April 2014 - 11:11 AM

I keep telling myself that this will be a weekly journal, but of course I am slightly behind schedule. and it seems more and more this is the position i find myself in when it comes to programming. So much to do and so little time.

I have made quite a bit of progress on things, but am working on many projects at once, so each is well, slightly behind sch...

Out Of The Ashes > Monday blues

Posted on 03 March 2014 - 07:47 AM

It's definitely a Monday. I'm tired, and there is not enough coffee in the world to fix that...

I spent most of the weekend reimplementing functionality that I had had working previously before my lapse in judgement cost me 6 months of work. It seems odd to me now how reliant we are on digital suitcases that can carry much more then a typical jumbo jet....

Out Of The Ashes > and again...

Posted on 25 February 2014 - 11:20 AM

Well after a massive oversight by me, and a short lived usb stick by ____________, It seems I've lost my previous 6 months work or so. I should be quite devastated, but in reality most of that time was spent mucking around and not getting too much work done. The downside of course is that any improvements I have made are lost, and i am stuck trying to rem...