I am using XAudio2 2.6 and I noticed many of my sounds are having slight glitches at the end. When I disabled my FXMasteringLimiter all clipping and glitches/clicks/pops at the end of the sounds were gone. But I need to have a compressor/limiter to prevent the peaks when too many sounds are playing.
Quote from someone: "The mastering limiter applies a dynamic volume-adjusting algorithm that helps ensure that mixing lots of sounds never clips, and therefore avoids the distortion. On one project of mine, it completely cured some horrible distortion when a lot was going on."
So how come the internal XAudio2 XAPO is so weak that it actutally does produce glitches when being used? I am doing something wrong?
IvecoMember Since 11 Sep 2009
Offline Last Active Sep 25 2013 11:09 AM
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C, C++, C#, Engines, Tools, XAudio2 Programming