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BriceMo

Member Since 14 Sep 2009
Offline Last Active Oct 29 2013 11:23 PM

Journal Entries

The Game Prodigy - GameDev.net Edition > Gameplay is King, Story a Distant Second

Posted 20 January 2011


In this game design article we cover the amazing design choices in Uncharted 2
that allowed for non-stop...


The Game Prodigy - GameDev.net Edition > Better to be Profitable or Innovative? Setting Strong Dev Goals

Posted 19 January 2011

This post originally came from game design site TheGameProdigy.com. Visit for more articles on practical and killer game...


The Game Prodigy - GameDev.net Edition > Bang For Your Buck: Getting the Most Out of Your Dev Time

Posted 18 January 2011

This post originally ran on game design site TheGameProdigy.com. Visit for more resources on practical and killer game design.

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As a game developer,...


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