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crancran

Member Since 14 Oct 2009
Offline Last Active Apr 09 2016 08:44 PM

Reputation Earned

RepItemWhen
+3Game level/scene file formatSep 18 2016 08:03 AM
+1Logged inApr 09 2016 08:21 PM
+1Logged inDec 10 2015 10:16 PM
+1Logged inDec 09 2015 06:59 PM
+3Need help with issues I encountered while writing my ECSDec 05 2015 10:56 AM
+1Logged inDec 05 2015 12:15 AM
+1Logged inJul 21 2015 05:20 PM
+1Logged inJul 06 2015 09:12 AM
+3Entity Component System architecture for a 4X gameJul 06 2015 05:03 AM
+1Logged inJul 05 2015 04:26 PM
+3Entity Component System architecture for a 4X gameJul 01 2015 06:54 PM
+3Entity Component System architecture for a 4X gameJul 01 2015 12:52 AM
+1Logged inJun 29 2015 10:29 PM
+1Logged inMay 13 2015 01:21 PM
+1Logged inMay 12 2015 03:05 PM
+1Logged inMay 05 2015 09:08 PM
+1Logged inMay 04 2015 10:29 PM
+1Logged inMay 02 2015 09:15 PM
+1Logged inMay 01 2015 09:50 PM
+1Logged inApr 30 2015 07:29 AM
+1Logged inApr 24 2015 06:37 PM
+1Logged inApr 23 2015 08:34 PM
+1Logged inApr 22 2015 10:28 PM
+1Logged inApr 14 2015 07:12 PM
+1Logged inApr 13 2015 06:04 AM
+1Logged inApr 12 2015 10:55 AM
+1Logged inJan 10 2015 06:10 PM
+1Logged inJan 08 2015 11:21 AM
+1Logged inJan 07 2015 02:11 PM
+3Movement system low or high level in ecs designJan 05 2015 09:00 PM
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