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Member Since 23 Apr 2001
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Posts I've Made

In Topic: Olypsum - a Free 3D Cross Platform Game Engine

29 July 2014 - 11:23 AM

Congrats on getting so far with this!  Does it load models at this point?  If so, what formats does it support?  Also, how do you create terrain with it?  Is there an editor?

In Topic: Exploration in space 4X (boring & tedious)

29 July 2014 - 11:11 AM

Yes smile.png Scout ships are cheap, it's no brainer.

Besides, you HAVE TO visit that little planet at least once to check if there is an enemy, or if there is some wormhole or anything. So, making scout ships expensive would not solve anything really (plus then you would send cheap frigates or whatever you have).



That's exactly it.  Scout ships should be neither cheap nor expensive.  There's a middle ground where you should debate whether it's worth spending a few turns to build one on a new planet, or one or two turns on a productive one.

In Topic: How to exit the game gracefully?

17 July 2014 - 12:27 PM

Never make players wait to do what they want in a menu.  It's super annoying and no game I know does this.


That said, the article isn't especially clear.  If you got to the exit option through a menu, you don't need to do anything else.  You've already pressed at least one button earlier to get to the exit.  That's all the warning you need.  However, if your game is in windowed mode and there's a chance that you can accidentally click on the X at the top right corner (or wherever), definitely feel free to put in a quick "are you sure" confirmation.  But only for that specific case - not for the menu navigation.

In Topic: How do you get ideas for new games?

03 July 2014 - 12:59 PM

Consider also that you may have the answer right in your post: your friends.  If your friends didn't enjoy some of the games you created, why not ask or, even better, brainstorm with them about what you would all enjoy playing?

In Topic: Help in 3D game programming

17 June 2014 - 01:17 PM

If you're not opposed to using 3D libraries/engines then your life can be much simpler.