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walsh06

Member Since 27 Oct 2009
Offline Last Active Yesterday, 02:37 PM

Posts I've Made

In Topic: Steam's compensated modding policy

28 April 2015 - 11:52 AM

very naive to thinks its the end


In Topic: Why Does Everyone Tell Newbies To Make Games?

27 April 2015 - 04:41 PM

A little but not really. I moved between them and I barely noticed. And certainly for the programming parts. I remember there were some content pipeline stuff that caused issues but they may be fixed now.


In Topic: Steam's compensated modding policy

26 April 2015 - 05:32 PM

Well my response to that is quite simple. This is the first time (unless I missed it before) that you mentioned viruses and scams. I was under the impression that we were discussing a faulty product. A mod that didn't work correctly for example. That is completely different to a mod that is dangerous or malicious in some way. Of course you'll now say those are the same thing which I totally get, but in the context of the conversation I feel they have different impacts.

 

Also your aggression is really unnecessary. There really is no need to get worked up over this here. It's not going to do anything about it. Be proactive with your feelings.


In Topic: Steam's compensated modding policy

26 April 2015 - 03:11 PM

 

 

 

Ya, if windows was broken on my laptop I wouldn't complain to Dell, HP or whatever manufacturer. Why would I? They didn't make Windows. I would obviously go to Microsoft for support. Pretty strange analogy to throw out but also did nothing to sway me in that specific point. If a mod breaks, valve have nothing to do with that and I don't see why complaining to them should be an option.

They sold you it. It's their problem. At least in UK, maybe all of EU.

Of course it gets muddy as f*ck with software, especially if it's not on tangible medium but digitally delivered but still, in principle, the seller is responsible.

 

Well that's not how I see it. If something is broken, I go to the person who made it and who might be able to fix it. So let's go with your rationale and make another loose analogy that doesn't really fit. 

 

I buy a game in Gamestop and I'm having fun with it. Then a patch gets released, I install it and it corrupts my save. I should now go to Gamestop and ask them to fix this?? That does not make logical sense to me. Similarly for the windows scenario and similarly for the mod. Why would valve know why something is breaking your game/mod. They may not even know what the game/mod is. The developer maybe, but valve have no part to play in fixing it,


In Topic: Steam's compensated modding policy

26 April 2015 - 11:09 AM

How does "What happens if a mod I bought breaks?" not deal with what happens when mod you bought breaks...?

valve isn't responsible which they shouldn't be

Valve and Bethesda are not responsible for selling and profiting off of possibly buggy mods sold via their own workshop and say it's best to go ask the author if one breaks after initial 24 hours? And that is OK with you? Seriously?

How would you feel if you were one unlucky person in a million customers for whom his Windows that came with his laptop totally broke? And laptop retailer points to his EULA and FAQ which say they are not responsible for that and will not refund nor replace. And then when you go to Microsoft they will ignore you completely or ban you off of customer support.

Because this is how the situation is shaping up on workshop right now, with MS being modders, who can apparently ban and ignore you, and Valve and Bethesda being hardware retailer who takes a good cut and disclaims any warranty, customer support, QA, responsibility for negligence,... you name it - they don't provide it.

This is so open to abuse.

Modding is either real work with real money and responsibilities or shit and giggles that can break and no one cares because it's free.

It can't be QA of the latter and price tag of the former.

Or at least it shouldn't be, but customers these days will take everything apparently.

Ya, if windows was broken on my laptop I wouldn't complain to Dell, HP or whatever manufacturer. Why would I? They didn't make Windows. I would obviously go to Microsoft for support. Pretty strange analogy to throw out but also did nothing to sway me in that specific point. If a mod breaks, valve have nothing to do with that and I don't see why complaining to them should be an option.


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