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Plerion

Member Since 02 Nov 2009
Offline Last Active Oct 23 2014 11:34 AM

Reputation Earned

RepItemWhen
+1Logged inOct 23 2014 11:34 AM
+1Logged inOct 12 2014 08:24 AM
+1Logged inOct 11 2014 09:45 AM
+1Logged inSep 14 2014 10:52 AM
+1Logged inAug 23 2014 11:38 AM
+3Creating readable mipmaps in D3D11Aug 06 2014 04:40 PM
+1Voted up Creating readable mipmaps in D3D11Aug 06 2014 10:28 AM
+1Voted up What happened to Rastertek?Aug 06 2014 09:17 AM
+1Logged inAug 06 2014 06:57 AM
+1Logged inAug 05 2014 04:52 AM
+1Logged inAug 02 2014 07:05 AM
+1Logged inJul 24 2014 02:19 AM
+1Logged inJul 21 2014 02:34 AM
+1Logged inJul 18 2014 06:02 PM
+1Logged inJul 18 2014 03:34 AM
+1Voted up Resizing buffers -> Out of memoryJul 17 2014 09:38 AM
+1Logged inJul 17 2014 09:33 AM
+3Mipmaps not used with multiplied texture coordinatesJul 16 2014 01:39 PM
+3Mipmaps not used with multiplied texture coordinatesJul 16 2014 12:22 PM
+1Voted up Mipmaps not used with multiplied texture coordinatesJul 16 2014 12:13 PM
+3Mipmaps not used with multiplied texture coordinatesJul 16 2014 12:00 PM
+1Logged inJul 16 2014 11:35 AM
+1Logged inJul 12 2014 03:51 AM
+1Logged inJul 11 2014 07:11 AM
+1Logged inJul 10 2014 05:08 PM
+1Logged inJul 07 2014 09:09 AM
+1Logged inJul 02 2014 06:34 AM
+1Logged inJul 01 2014 04:49 PM
+1Logged inJun 20 2014 05:30 PM
+1Logged inJun 12 2014 02:52 AM
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