Like Promit, I have a somewhat hacky preprocessor which manages #includes but not much else. For experimental and small scale projects you don't really need anything more. A serious renderer would probably require a more complete system for things like generating shader permutations. External #defines are a good mechanism for that sort of thing.
johnchapmanMember Since 24 Nov 2009
Offline Last Active Sep 30 2013 11:34 AM
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