Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!

1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


Member Since 06 Dec 2009
Offline Last Active Jun 04 2013 03:44 PM

Topics I've Started

Where to publish educational HTML5 games?

24 May 2013 - 08:39 AM

I am creating a series of educational pre-k HTML5 games, but I haven't been able to stumble upon many portals that have a dedicated Educational section.  I will be submitting to the others, but I fear it'll be buried in games not of its type.  My question to you is do you know of any hidden gems out there?  If you develop educational web games, where do you submit?

Needs some help Objective C

26 January 2010 - 06:39 PM

I am reading Stephan K. book "Programming in Objective-C" and I am stuck on a exercise question. This is actually only the second chapter of this book but I can not find out what I am doing wrong. (straight from the book) The exercise calls for defining a class called XYPoint that will hold a Cartesian coordinate (x,y), where x and y are integers. Define methods to individually set the x and y coordinates of a point and retrieve their values. Write and Objective-C program to implement your new class and test it. Heres the code, I used his work for most of my reference. //Program to access instance variales - cont'd #import <Foundation/Foundation.h> //----Interface Section---- @interface XYPoint: NSObject { int xAxis; int yAxis; } -(void) print; -(void) setxAxis: (int) x; -(void) setyAxis: (int) y; -(int) xAxis; -(int) yAxis; @end //----Implementation Section---- @implementation XYPoint -(void) print { NSLog (@"%i,%i", xAxis, yAxis); } -(void) setxAxis: (int) x { xAxis = x; } -(void) setyAxis: (int) y { yAxis = y; } -(int) xAxis { return xAxis; } -(int) yAxis { return yAxis; } @end //----Program Section---- int main (int argc, char *argv[]) { NSAutoreleasePool * pool = [ [NSAutoreleasePool alloc] init]; XYPoint *myXYPoint = [[XYPoint alloc] init]; [myXYPoint setxAxis: 1]; [myXYPoint setyAxis: 3]; NSLog (@"The Point Lies at (%i,%i)", [myXYPoint xAxis], [myXYPoint yAxis]); [myXYPoint release]; [pool drain]; return 0; } Any ideas? I am sure you guys will see it A.S.A.P.


30 December 2009 - 03:55 PM

I was wondering how popular iApps are on this site. Are iProgrammers and iArtists eager to jump at no up-front pay opportunities in the Help Wanted section? Any feedback would be appreciated, Thank you.

Level Design

06 December 2009 - 01:34 PM

I am looking for a program that can be easily used by beginners to create basic layouts for level design. Drag on and drop and point and click is what I want. I have downloaded UDK but that would take me days to go through all of the learning videos. I have also seen what yoyogames has to offer and I was not impressed. What I am looking for is a basic program where I can make basic maps to show my future team what it is I want done. While writing this I thought maybe MS paint. However I do not think that would come off as professional so that idea is out of the question. Gamedev.net, do you have any ideas?