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dmh1024

Member Since 17 Dec 2009
Offline Last Active Dec 16 2013 12:58 PM

#5106342 Why did Unreal Engine 4 remove Global Illumination and SVOxel?

Posted by dmh1024 on 01 November 2013 - 03:42 PM

http://forums.epicgames.com/threads/950908-UE4-will-use-Lightmass-for-its-lighting-system!?p=31241619&viewfull=1#post31241619




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