How do you convert between primitive data types (limited only to STL) and why do you use that methodology/methodologies?
In my work environment we stick strictly to STL and typically use StringStream to convert between primitive data types. I am looking to hear how you do it and also for advice on more efficient/better methodologies to perform this conversion as I've heard StringStream can be slow? I am going to get into Embedded C++ so these expensive conversions will really start to matter.
I'm aware of atoi, atof, etc. but these only work for c strings apparently. Thanks in advance for your advice and feedback.