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EsorU

Member Since 06 Jan 2010
Offline Last Active Private

Posts I've Made

In Topic: floating point value

07 August 2013 - 04:00 AM

Or just try:

 

3.15 mod 1 = 0.15

3.15 - 0.15 = 3


In Topic: retrieve use GPU/ video memory in use

29 May 2013 - 04:35 PM

Search for GetAvailableVidMem /  DDSCAPS_VIDEOMEMORY | DDSCAPS_LOCALVIDMEM.


In Topic: HDR Blur

21 January 2013 - 05:11 AM

Have a look at:

How to do good bloom for HDR rendering


In Topic: Sun position in "texcoord space"

19 November 2012 - 03:10 PM

Maybe this >Math for computing relative sun direction< could help.

In Topic: Suggestion on reducing jaggies edge for particular angle.

29 May 2012 - 03:00 PM

Have a look at FXAA 3.11 on Timothy Lottes Blog and use the PC branch.

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