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EdEc

Member Since 07 Jan 2010
Offline Last Active Nov 22 2012 03:13 AM

Posts I've Made

In Topic: Should I learn photoshop

21 November 2012 - 04:48 AM

Well i guess you are right. In long term it would make sense , the time i waste in workflow will be the same as the time i need to learn photoshop.

I have a Bamboo that is just collecting dust anyway.

In Topic: Some questions

14 June 2012 - 02:27 PM

Well first and second are purely for educational purposes, I just want to know. The third one is for the project and it is quite small.

In Topic: Diablo 3

08 June 2012 - 09:33 AM

hahahah act 3 owns

In Topic: Diablo 3

03 June 2012 - 07:25 AM

I totally agree. I remember playing Diablo 2 and when the boss came the atmosphere was so intense for me that I was literally scared. I was scared to start the fight. The incredible dark theme, cinematic and so much more, dialogue, voices, everything was soooo good. Now, it is just cartoonish click, click, click boring game.

There is a reason why people are saying for Diablo 3 that is just about clicking and killing minions. This system (gameplay) was same in Diablo 2 as it is in Diablo 3, but you could not notice the “boring” part of it because of the story, environment and much more.

I think that people that worked on Diablo 3 are not the same one anymore.

Well it sells....what much more do they want


Yes, they made allot of money on Diablo 3 and it sells well. But you have to think on long term, leaving “bad” impression of game on millions and millions of people can turn disnatures.

What I noticed is that it looks like Blizzard has spent most of its budget on marketing the Diablo 3. It was all over the place, internet, tv even radio. It just seems that they didn’t focus on the development as they did on marketing.

In Topic: Diablo 3

02 June 2012 - 01:06 PM

Diablo 3 is action type of game and the story development in these games are a bit different. They don’t contain that much level of mystery as other large RPGs.

Actually the story is fast, direct, brief and to the point which actually fits stylistic template of Diablo 3.
Blizzard is able to do much better, we all know that. However today certain Diablo siblings franchises are totally reinvented as new expansions are realised while Blizzard took different approach where it created Diablo 3 to stick to its predecessors which we don’t see allot.
The different professions you get to choose actually makes story better. Every one of those professions has some sort of background history which is a positive thing and breaks the monotony.
The game levels are more "live" in diablo 3 than in 1 and 2. While playing you can hear voices of some side quests and other problems which break monotony even more.
There are also some books that get dropped and in there you can find many new clues as well as information telling the story, adding the mystery to the overall story since you don’t know have you actually picked up every book there is.

On the other side even if Diablo 3 is action game they could add some mystery. After all mystery is something that attaches us emotionally to the story. That being said, Diablo 3 get 2 out of 10 for mystery, there is none !
Dialogue is kind of, I don’t know, weird. It just can’t leave good impression as Diablo 1 and Diablo 2 could. I have seen allot better.
Diablo 1 and Diablo 2, on me, left some really memorable moments. These moments were very emotional and kind of scary. Diablo 3 just sucks in these things. I start to question can Blizzard create anything that is emotionally advanced.
The dark kind of story Diablo 1 and 2 had, cannot be seen in Diablo 3. Diablo 3 is all cartoonish and it is just ridicules to place Angels and Demons in that kind of environment, spoils the story. Blizzard has the habit now of making everything cartoonish, starting from WoW.
I agree with you about the cut scenes. Cut scenes are BEUTIFUL in Diablo 3, but we want to see more of a intra-level cut scenes than extra-level. It is just annoying, weird and spoils everything.

Diablo 3 seems to tell the story as simple as possible and sometimes I think Blizzard wrote and design it in about few months. Story as story is great, old-fashion and kind of attractive, but they should have added more mystery, better dialogue, environment, atmosphere. They should just present it in a better way, in a way they did in last two parts. Posted Image

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