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codeman_nz

Member Since 14 Jan 2010
Offline Last Active Sep 02 2014 02:48 PM

Posts I've Made

In Topic: Questions about making a game and a general idea

16 June 2014 - 02:36 AM

Yes I agree.  I had no experience designing and creating games so I started off small, creating games like Tetris, Pong, Chess (without the AI) then I moved onto bigger projects.  If you are going to be the designer of this game then make sure that it is a game that you would want to play otherwise your project will fail.  You should play other games of the same genre to get a feel for what works and what doesn't.

 

You idea is a good start but you need to flesh it out with a lot more detail.  Once you have a detailed design document then you can start gathering a team to develop it.

 

Best of luck to you.


In Topic: My MMORPG ideas

15 June 2014 - 02:56 PM


Yeah its just bunch of ideas (actually its my dream mmorpg that I really hoping someone might implemented this). This is all mix of ideas from all the mmorpg that i has played.

 

I like that.  You know what kind of game you want to play but there isn't one around so you create one.  If you like playing that sort of game then there will be others who like playing it too.

 

I like your idea and unlike the other people, who tell you it can't be done, I say it can be done.  It is difficult but not impossible.  What you need to do is flesh out your ideas into a detailed design and start prototyping to see what works and what doesn't.  In my experience you can never know what it will look like until you are looking at it so don't think that your design is fixed.

 

Best of luck to you.


In Topic: Mini game for website

13 June 2014 - 06:37 PM

Yes it is text based.  My target audience is whoever signs up to my website (a virtual pet website).  It runs itself just because it does.


In Topic: Am I suitable for a Game Design Profession?

09 March 2014 - 02:58 PM

I know exactly how you feel since I have the same problem.  I start on a game design and I have great idea which I jot down and then I start work on it only to convince myself that it can't be done and then I stop.  After I while I convince myself that it can be done and start on it again.

 

Like you I could have finished a game by now but I was stuck in a vicious cycle.

 

What I did is I forced myself to focus and set myself a fixed (and reasonable) deadline.  Every day I would work on the game design even if I convinced myself that it can't be done even if it is just writing done an idea without fleshing it out into a proper design.  That way you are still working on it and still getting to the end.

 

I wish there was a magic cure for this that I could share with you but there isn't.  You just have to force yourself to focus and force yourself to work even if you don't feel like doing it.  Above all make sure you work on a game that you yourself would like to play.  If you don't want to play it then you can't expect anyone else to play it.  I love science fiction so I am working on a science fiction game.

 

Good luck and keep us posted.


In Topic: What makes a game fun

02 March 2014 - 01:40 PM

What about graphics?  Do they contribute to the game's fun-ness or do they not matter so much?


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