Had to learn Pythagoras and Trigonometry as I didn't realise that a large amount of game development relies on them.
Plus SDL can't draw circles so I came up with a function that takes steps and draws them with lines, this way you can drop the steps right down to basic triangles -or just a line or a dot- and then go from there. Plus it makes it easy...
UbermeowmixMember Since 30 Jan 2010
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