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the dodger uk

Member Since 16 Mar 2010
Offline Last Active May 16 2013 01:56 AM

Posts I've Made

In Topic: rain

13 April 2013 - 01:40 PM

thank you , will have a look at that 

In Topic: sorting array of float3s from camera

22 March 2013 - 06:02 PM

i know about sort and stuff 

 but how do you  use std::sort  and pass in other information?

In Topic: seeding randomly but can still do the same every time

02 March 2013 - 09:42 AM

cheers for the input , im not sure about the methods that are mentioned , but i think i have another way around it 


use the hightmap , and then use those cords on another height map  which uses the grid thing above and down  scales it by the 20 or so 

In Topic: geometry shader to pixel shader

28 February 2013 - 02:18 PM

cheers , just figured out what you mean and how to do it  :)

thank you 

In Topic: read a texture with directx 10 in c++

28 February 2013 - 01:48 PM

thank you