Well, that's a good idea. I got a good idea to implement it now. But instead of stitch the terrain heightmap, I'll place a "parametrical model", which replace regular tiles. They will draw themselves based on the 4 corner values. Can't wait to implement it next week!!
Triad_pragueMember Since 06 Apr 2010
Offline Last Active Dec 09 2013 07:13 PM
I'm a hobbyist game programer
- Group Members
- Active Posts 97
- Profile Views 2,948
- Submitted Links 0
- Member Title Member
- Age Age Unknown
- Birthday Birthday Unknown
Triad_prague hasn't added any contacts yet.