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db123

Member Since 10 Apr 2010
Offline Last Active Apr 15 2014 08:52 AM
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Posts I've Made

In Topic: is there any difference about the order of clear rendertargetview and setrend...

15 April 2014 - 12:30 AM

In D3D10/D3D11 clear works regardless of whether or not you bind the render target, so it doesn't matter which order you do it.

 

thank you.


In Topic: DX Sample Tutorial07 crached in pix for windows

24 March 2014 - 08:51 PM

my operation system is windows 7 64bit sp1

graphics card : gtx660.


In Topic: DX Sample Tutorial07 crached in pix for windows

24 March 2014 - 08:48 PM

http://www.gamedev.net/topic/639532-d3d11createdevice-failed/

http://www.gamedev.net/topic/639533-is-anyone-elses-pix-for-windows-crashing-since-the-latest-windows-update/

 

but i have install vs2012/vs2013..


In Topic: [fixed]what's the common reason of this shadow map bug?

21 March 2014 - 12:25 AM

i found this bugs.

because in the pixel shader,

the variable shadow is not initialized.

biggrin.png


In Topic: [fixed]what's the common reason of this shadow map bug?

19 March 2014 - 06:34 AM

The OS is largely irrelevant.  Can you tell us what graphics card you have?

my windows pc use zotac gtx460.


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