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striker87

Member Since 12 Apr 2010
Offline Last Active May 30 2013 05:33 PM

Posts I've Made

In Topic: Question about Game Development for kids

30 May 2013 - 05:36 PM

Thanks for the feedback. I also found another one called Kodu which it allows creating games both on PC and on the Xbox 360. I might go with that one to start him off as it looks to be very simple and then switch to something like GameMaker, GameSalad, or Scratch. Again thanks for the suggestions and if you or anyone else have any more please let me know. biggrin.png


In Topic: Question about Game Development for kids

30 May 2013 - 05:12 PM

What about GameSalad? I just looked at it and it doesn't require programming but is it something that will be good for young kids or will GameMaker or Scratch be better? Could you provide a link for Scratch? Also is it possible to use GameMaker without programming or is that something he should go ahead and start learning to do as well?


In Topic: Where to begin

21 March 2013 - 02:09 PM

If it was me, just starting out, and my focus was on actually getting something done it would depend on the type of game.  If I was working on a 2D game, I'd go with one of the Lua engines; if it was a 3d game, Unity.
 
Lua is a wonderful little scripting language, expressive, capable, fast and easy to learn.  About all you can ask for really.


Do you know if any of those Lua engines work on WP8 and windows rt?

In Topic: Where to begin

21 March 2013 - 12:21 PM

Thanks for the answers. I forgot mention that we're focusing on 2D in case that will be a factor as to what we should use. I do like Unity but since we're focusing on 2D and it will be something similar to Ghost n Goblins I haven't found any really good tutorials that focus on using 2D sprites in Unity and also using C#.

In Topic: 2D Game Programming for Windows Store

25 October 2012 - 11:51 AM

@Radikalizm will I be able to use something like SlimDX to create games for Windows Store? If so are there any tutorials out that focus on Windows Store games yet?

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