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Ogre722

Member Since 27 Apr 2010
Offline Last Active Mar 31 2012 06:38 PM
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Posts I've Made

In Topic: OpenGL Windows Multithreading Issue

08 April 2011 - 09:15 AM

Only one thread can own the context at any one time. You have to lock out the other thread from taking the context from you mid operation.


What do you mean specifically by "lock out"? Does this mean that only one thread at a time can make opengl function calls?

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