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BSVino

Member Since 18 May 2010
Offline Last Active Sep 24 2014 08:53 AM

Journal Entries

Think Small > Viewback - A Video Game Design Tool

Posted 12 August 2014

Viewback is a tool that helps game designers conduct usability play tests. It forwards the debug information from your game to your wireless device, where you can see it and the player can't. Now you can diagnose problems with the game while your playtester enjoys her experience. You can see changes to internal game state and send commands to the game in...


Think Small > More Math for Game Developers

Posted 07 April 2013

Learning math is fun when it helps you design better games. Here are some of the recent videos in my video series, Math for Game Developers.Delta time and the game loop The Approach() function Euler Angles Cross Products Ray/box intersection The Remap() function Projections Wow, that's two months worth of videos! It's been pretty crazy as I've been skippi...


Think Small > Math for Game Developers - Backstabs and Dot Products

Posted 14 February 2013

This week I've released the coolest entry in the MFGD series yet:https://www.youtube.com/watch?v=Q9FZllr6-wY Learning dot products by implementing a backstab mechanic a la TF2. There's also a few videos on vector manipulation since I posted last, you can view them from the MFGD Youtube playlist: http://www.youtube.com/playlist?list=PLW3Zl3wyJwWOpdhYedlD-y...


Think Small > Math for Game Developers Video Series

Posted 26 January 2013

I've launched a new Youtube series, Math for Game Developers. Each week I'll be showing how to solve a new problem in game development using math, and I'll be building up a math toolkit that you can use to solve any game dev problem.1. Moving a character with vectors:http://www.youtube.com/watch?v=sKCF8A3XGxQ 2. More moving characters:http://www.youtube.c...


Think Small > 5 For 5 Bundle Postmortem

Posted 04 July 2011

This article was originally posted on the author's blog, Think Small


People are fickle with their money. Even 5 bucks can be a huge barrier to getting people to forking over their hard-earned cash. But, if you have a better mousetrap that people want then generally, so long as they know ...


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