So recently I learned c++ pretty well, I wouldn't say I am proficient in it, but I think that will come with experience. I then tried unsuccessfully to install SDL and eventually just forgot about it because I was busy with school. but now it is summer so I have time to work on the game I want to make ( a simple 2D jumping on endless platforms kinda thing ). where should I start? and if anyone could point me in the direction of some resource that would be great! thanks
Now you start small. You start learning to use C++ with different Frameworks. Like i seen from a earlier comment, SDL or Alegro. Just for the start don't pass your limits and think you can link a multiplayer ability to the game that easy :-) im talking out of experience.
I tried it myself thinking it was easy and had to retry it over 15 Times till it worked properly. So just start small like i said. Make a Winodws, draw a image or even text. Try moving a sprite or make some collissions. Look at how a Game Loop exactly Works.
If you need a start help i got a great articel from the gamedev.net
From own experience, this was the first game i made with SDL and to be honest im proud this articel was here to teach me, and im thankfull for the owner aswell.
So check it out and i hope i could help you