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Member Since 24 May 2010
Offline Last Active Dec 09 2015 06:02 PM

Topics I've Started

Into the Belly of the Beast

09 December 2015 - 12:54 PM

Hey guys,


now its finally time to announce our first game:




So far I have only been active in the sound & music corners of gamedev.net.

But with this game I not only got the chance to work on the Sound, but also on all the 3D & 2D stuff.


We are currently on Steam greenlight, so any support would be greatly appreciated! smile.png


Link to Steam greenlight:



(Alpha) Trailer:


Here is a little gameplay demo to show some more of the mechanics:


And here is some interresting sfx-making footage were you can see me smashing up some vegetables!:


About the Game:

Into the Belly of the Beast is a single-player, 3D action-adventure game.

You play a small worm-like creature exploring the ocean with your children.

Your journey starts when your offspring is suddenly swallowed by a giant sea monster.

Desperately trying to rescue them, you follow them into the belly of the beast.



The game is set up in a two-dimensional playing field and consists of different stages.
You unlock these stages by solving riddles, outsmarting the creatures living inside the beast and killing nasty bosses.
On your journey through the beast's body, you can deploy special powers, make friends and adapt yourself to your enemies with a unique DNA based eating feature.



Our game features a unique DNA based eating system.
Surely you could just try to kill anything you encounter, or… you could do the smarter thing and ally with one of two DNA factions, which are at war with each other, and unlock a number of different skills. Including such helpful abilities as speed, poisonous clouds and shooting thorns.



Battle your way through heaps of enemies and stand your ground against large bosses. Rescue your children and learn new abilities.
On your jouney you encounter a number of different creatures which will fill up your personal bestiary.



Solve a number of environment based riddles and directly interact with your game world to solve physics-based puzzles.

Use the powers of fire and electricity as tools, or as weapons against your enemies.




Prove your skill by maneuvering through difficult spots, teeming with deadly traps (some of which can also be used to kill your enemies).

Will you manage to save your children and escape from the beast?



Our Website: http://luckybrograms.com/



- Simon

How to animate a long ear?

23 January 2011 - 05:39 PM


I just came acros a problem, which i was wondering someone could help me with.

I just made my first "good" 3D charakter, lots of hasle, time and work. 245Bones, Uv-map, handpainted texture, fully weighted etcetc.
But how to animate the ears???

Seriousely while animating hands and legs is fine i dont want to end up animating every of the 8 ears this thing has by itselfe.
Is there a way of saying the 3d moddel that the selected ear-bones sort of "swing" freely and add gravity somehow?

Here are 2 screens:

I´m working with Cinema 4D 11 and (Win7 in case someone asks)

Would be really nice if someone could help me ore point me out the right tutorials (i couldn´t fine any good sinc !animated ears" is kinda funky to search with)

Next Music Contest?

09 December 2010 - 11:31 AM


What happened to the monthly music contest?
Was kind of looking forward to the next one since i wanted to
finally take part in it. (Got myselfe some nice goodies too)
But its been nearly 2 month now...?