My previous uses with texture splatting, that was the base diffuse textures. Every visible piece was a culmination of several detail maps combined via the texture splats.
SeaboltMember Since 26 May 2010
Offline Last Active Jul 09 2015 02:49 PM
Programmer for three years working across all current gen platforms.
- Group Members
- Active Posts 337
- Profile Views 5,612
- Submitted Links 0
- Member Title Member
- Age 25 years old
- Birthday March 20, 1990
People do things other than code?