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mhagain

Member Since 06 Jun 2010
Offline Last Active Today, 02:43 PM
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+3Why discard pixel take a noticeable performance hit?Today, 03:20 PM
+1Voted up Why discard pixel take a noticeable performance hit?Today, 02:37 PM
+1Voted up DirectX11 Random Stuttering.Today, 03:28 AM
+1Voted up DirectX11 Random Stuttering.Today, 03:27 AM
+3wglChoosePixelFormatARB for MSAA very slowToday, 02:42 AM
+3GLSL Shared View MatrixToday, 02:38 AM
+1Logged inToday, 02:11 AM
+3GLSL Shared View MatrixYesterday, 04:23 PM
+3Opinions neededYesterday, 03:57 PM
+1Voted up GLSL Shared View MatrixYesterday, 06:56 AM
+3How can I move models if glTranslate is deprecated?Yesterday, 02:36 AM
+3watercyfleApr 14 2014 08:45 PM
+1Logged inApr 14 2014 06:10 PM
+3watercyfleApr 14 2014 02:51 PM
+1Voted up Opinions neededApr 14 2014 12:28 PM
+1Voted up how to set the line widthApr 14 2014 11:08 AM
+3How can I move models if glTranslate is deprecated?Apr 14 2014 11:07 AM
+1Voted up watercyfleApr 14 2014 08:35 AM
-1Voted down watercyfleApr 14 2014 08:35 AM
+1Voted up watercyfleApr 14 2014 08:34 AM
+1Voted up watercyfleApr 14 2014 08:34 AM
+1Voted up watercyfleApr 14 2014 08:34 AM
+1Voted up watercyfleApr 14 2014 08:34 AM
+3watercyfleApr 14 2014 07:23 AM
+3watercyfleApr 14 2014 05:04 AM
-1Voted down watercyfleApr 14 2014 05:02 AM
+1Logged inApr 13 2014 06:09 PM
+3Dynamic VBO content with multiple VBOsApr 13 2014 03:30 AM
+1Logged inApr 12 2014 06:34 PM
+3SNES Like 5 Layer 320x240 Graphics LibraryApr 12 2014 05:37 PM
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