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mhagain

Member Since 06 Jun 2010
Offline Last Active Yesterday, 07:26 PM

Reputation Earned

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+1Logged inYesterday, 07:26 PM
+3Preventing releasing buffers in the pipeline queueYesterday, 03:46 AM
+1Logged inOct 29 2014 06:09 PM
+3Wrong stride: glVertexAttribPointerOct 29 2014 12:08 PM
+1Logged inOct 29 2014 01:26 AM
+1Logged inOct 28 2014 02:03 AM
+3Preventing releasing buffers in the pipeline queueOct 27 2014 01:54 PM
+3Preventing releasing buffers in the pipeline queueOct 27 2014 12:28 PM
+1Logged inOct 27 2014 04:41 AM
+1Logged inOct 26 2014 08:01 AM
+1Logged inOct 24 2014 07:05 PM
+1Voted up Is optimization for performance bad or is optimizating too early bad?Oct 24 2014 04:25 AM
+1Voted up Is optimization for performance bad or is optimizating too early bad?Oct 24 2014 04:24 AM
+1Logged inOct 23 2014 06:20 PM
+3Game Engine from Scratch...Why?Oct 23 2014 03:58 PM
+1Voted up O(pow(N,12))Oct 23 2014 11:32 AM
+1Logged inOct 23 2014 04:15 AM
+3How to use Array Texture?Oct 22 2014 08:54 PM
+1Voted up What is bad about a cache miss since a initial cache miss is inevitableOct 22 2014 03:32 AM
+3Steam OS survey - reflection of reality?Oct 22 2014 12:30 AM
+1Logged inOct 21 2014 07:04 PM
-1Voted down input in realtime.Oct 21 2014 09:11 AM
+3How to use Array Texture?Oct 21 2014 03:51 AM
+1Logged inOct 20 2014 06:07 PM
+3Steam OS survey - reflection of reality?Oct 20 2014 04:54 PM
+3How to use Array Texture?Oct 20 2014 03:07 PM
+3How to use Array Texture?Oct 20 2014 12:05 PM
+3How to use Array Texture?Oct 20 2014 06:54 AM
+1Logged inOct 19 2014 06:00 PM
-1Voted down Steam OS survey - reflection of reality?Oct 19 2014 07:25 AM
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