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mhagain

Member Since 06 Jun 2010
Offline Last Active Today, 11:09 AM

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+1Logged inToday, 10:47 AM
+1Logged inFeb 12 2016 01:03 AM
+1Logged inFeb 11 2016 05:39 AM
+1Logged inFeb 10 2016 03:54 AM
+1Voted up How are (focused) fullscreen DirectX windows presented to the screen?Feb 09 2016 12:36 PM
+1Logged inFeb 09 2016 03:51 AM
+1Logged inFeb 08 2016 03:54 AM
+3Best way of finding resource leaksFeb 07 2016 10:50 AM
+1Logged inFeb 07 2016 10:45 AM
+1Logged inFeb 05 2016 09:12 PM
+1Logged inFeb 05 2016 04:02 AM
+1Voted up Unused buffers bound to pipeline and performance.Feb 04 2016 05:08 AM
+1Logged inFeb 04 2016 05:06 AM
+1Logged inFeb 03 2016 05:30 AM
+5Buy fake passport (expressfakedocs@outlook.com) driving licenses, identity cards, diplomas, etc. We are a team of professionals with many years of expFeb 02 2016 07:15 AM
+1Voted up Cost of Switching ShadersFeb 02 2016 02:33 AM
+1Logged inFeb 02 2016 02:31 AM
-1Voted down request HLSL support for sqrt() for integersFeb 01 2016 04:16 AM
+1Logged inFeb 01 2016 04:12 AM
+1Logged inJan 31 2016 05:16 AM
+1Voted up Vulkan is Next-Gen OpenGLJan 30 2016 04:57 AM
+1Logged inJan 30 2016 04:54 AM
+3Vulkan is Next-Gen OpenGLJan 29 2016 04:53 AM
+1Voted up Vulkan is Next-Gen OpenGLJan 29 2016 04:07 AM
+1Logged inJan 29 2016 03:55 AM
+1Logged inJan 28 2016 04:38 AM
+1Voted up Beginner-friendly language implementations with great portability, performance, AND actively developed?Jan 27 2016 11:32 AM
-1Voted down Beginner-friendly language implementations with great portability, performance, AND actively developed?Jan 27 2016 11:31 AM
+1Voted up Beginner-friendly language implementations with great portability, performance, AND actively developed?Jan 27 2016 06:02 AM
+1Logged inJan 27 2016 04:00 AM
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