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mhagain

Member Since 06 Jun 2010
Offline Last Active Today, 02:56 AM

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+3Using 2x color modulation in FFPToday, 04:59 AM
+1Logged inYesterday, 06:42 PM
+1Voted up Should I Port to D3D10 or D3D11 ?Yesterday, 04:25 AM
+3C++ Programming - What IDE to use ?Yesterday, 02:15 AM
+3Using 2x color modulation in FFPYesterday, 01:23 AM
+1Logged inJan 26 2015 06:27 PM
+3Using 2x color modulation in FFPJan 26 2015 04:28 PM
+1Logged inJan 26 2015 05:55 AM
+3Unbinding a constant bufferJan 26 2015 03:17 AM
+3Unbinding a constant bufferJan 25 2015 09:15 PM
+3Unbinding a constant bufferJan 25 2015 07:43 PM
+3Funniest line of code ever ?Jan 25 2015 03:37 PM
+3Funniest line of code ever ?Jan 25 2015 12:59 PM
+1Logged inJan 24 2015 07:13 PM
+1Logged inJan 23 2015 10:12 PM
+3How to properly switch to fullscreen with DXGI?Jan 23 2015 06:07 PM
+1Logged inJan 23 2015 04:17 AM
+1Voted up Getting World Matrix (Mesh Space)Jan 22 2015 11:01 AM
+1Voted up Getting World Matrix (Mesh Space)Jan 22 2015 04:24 AM
+3GetMessage: true, false, filenotfound!Jan 22 2015 01:28 AM
+1Logged inJan 21 2015 06:02 PM
+1Voted up OpenGL to DirectXJan 21 2015 12:55 PM
+1Voted up Quick texture array questionJan 21 2015 06:18 AM
+3OpenGL and OO approachesJan 21 2015 04:41 AM
+3SPEED: glUniform Vs. uniform buffer objects.Jan 21 2015 12:01 AM
+1Logged inJan 20 2015 06:05 PM
+1Voted up Funniest line of code ever ?Jan 20 2015 08:07 AM
+1Logged inJan 19 2015 07:00 PM
+3GetMessage: true, false, filenotfound!Jan 19 2015 03:47 PM
+1Voted up Having a lot of trouble getting OpenGL to workJan 19 2015 01:06 PM
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