Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 06 Jun 2010
Offline Last Active Oct 01 2014 07:19 PM

Posts I've Made

In Topic: [Question] Artists

23 February 2013 - 12:16 PM

You're right. I have 3 projects that are unpaid that I'm working on. I need money so the only project I'll take now is paid. Congratz on finding an artist though.

In Topic: [Question] Artists

22 February 2013 - 08:50 PM

To be honest, pixel art is complete different than drawing on paper. It's all about math based drawing. You have to know where to put the right number of pixels to make the shapes you want. Eye for color? Yes you need that. If you don't know anything about lighting or shading you're going to fail. But yeah, it's easy to do, if you know those things. It's just really time consuming. Reason being, you're drawing pixel by pixel. It's really rewarding when you get a sprite sheet and you character is moving around though. 


As far as finding an artist, just like the other guy said, look in the classifieds section. I'm an artist looking for work btw ^_^

In Topic: The job of a concept artist

22 February 2013 - 08:45 PM

This is a good post man. I'm trying to learn as much on being a concept artist as possible before I go to school in the fall. I also follow Feng Zhu. He told me something that I found out, first hand, today. The entire competition in concept art is speed and consistancy. Feng Zhu said that. And today a client of mine dropped me for someone who had more time to work and seemed to produce quicker than me. I took that as a learning experience and am going to do everything possible to make sure my spot, in the Studio I'm currently in, doesn't get replaced or second guessed. I'm gonna' be as fast as possible, as consistent and reliable as possible. Thanks for the info! And anyone looking to be a concept artist should take a look at Feng Zhu (his blog &/or Youtube[FZDSchool])

In Topic: Having Trouble with Character Profile

14 February 2013 - 06:22 PM

Wow that was a big turn out! You guys all have nice advice. I appreciate it, I really do. I'm going to take note of the options listed and put them in effect tomorrow night, if not tomorrow morning. Thanks guys! GameDev is filled with helpful people. So glad I made a profile here. (^_^)

In Topic: Questions on graphic design programs for games

31 January 2013 - 12:36 PM

BCullis, my bad for coming off as disrespectful. It's just I talk to artists and they say that you don't absolutely have to know photoshop. But like you stated, it's good to get familiar with it and studios do buy the license for a reason.