Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 06 Jun 2010
Offline Last Active Oct 01 2014 07:19 PM

Topics I've Started

Having Trouble with Character Profile

13 February 2013 - 11:26 AM

I drew a character for my 3d modeler. The problem comes in, with the fact that I can't draw the same character from side view and have all the features match up. I'm pretty sure there are some tips or tricks that help with this kind of thing. I'll even post the picture here.



Umm, if you don't like how I draw that's fine. I don't need to hear that. I didn't ask for opinions on my artwork. Just info on how to make the side view line up. 



Thanks in advance.



Pricing Question

28 January 2013 - 05:48 PM

I got a paid position offer and I wondering what to charge. The project is a logo design and then a bit of concept art. Would $50 for a flat free for all services rendered be a good price?


Also, what are some of the normal pricing for this kind of stuff?

Advice On How I'm Doing So Far...

27 January 2013 - 07:35 PM



Well, I've gotten a lot set up in the past few days. All of this was put on the back burner while I tried to push to get into an art school. Now that I've turned in my updated portfolio, I have time to sit back and answer my requests for services. 


I've spread my roots, so to speak. I've got profiles on: LinkedIn, Skype and Mumble. By spread my roots, I mean planted seeds. I'm working on building relationships and getting references so my transition from school into the industry will be smoother. 


At the moment, I'm working with a studio called Abyssal Studio. You could probably find them here on GameDev. Now this is where my question comes in. Although I'm working with Abyssal Studio, I'm trying to get some side freelance work done. Do you think what I've done up to this point and my choice to freelance while in a studio good ideas?