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iAmCodeMonkey

Member Since 07 Jun 2010
Offline Last Active May 03 2014 03:26 PM

Posts I've Made

In Topic: Such code. Wow. So Shibe. Very doge.

10 November 2013 - 12:45 PM

Btw. On the internet, nobody knows who you really are, only the way you behave (or something)

Just sayin...

 

This person speaks the toof...

 

er, truth. biggrin.png

 

EDIT: Well, except the NSA and\or FBI, that is.

 

And on the topic at hand, that looks both ridiculously stupid and hilarious at the same time. It does remind me of lolcode quite a bit. :D


In Topic: for (score and seven; years_ago; ...

06 November 2013 - 10:47 PM

Wow lol

 

As funny as that was, that is the SOLE reason why I never use macros.


In Topic: Academia

06 November 2013 - 09:45 PM

int l,dijk=di+nx*(dj+oy*dk),dijkl,dijkr,ima=step_div(dk-ez,nz);
int qj=dj+step_int(-ima*byz*ysp),qjdiv=step_div(qj-ey,ny);
int qi=di+step_int((-ima*bxz-qjdiv*bxy)*xsp),qidiv=step_div(qi,nx);
int fi=qi-qidiv*nx,fj=qj-qjdiv*ny,fijk=fi+nx*(fj+oy*(dk-ima*nz)),fijk2;
double disy=ima*byz+qjdiv*by,switchy=(dj-ey)*boxy-ima*byz-qjdiv*by;
double disx=ima*bxz+qjdiv*bxy+qidiv*bx,switchx=di*boxx-ima*bxz-qjdiv*bxy-qidiv*bx;
double switchx2,disxl,disxr,disx2,disxr2;

WTF?!

 

I have never seen something so bad in my life when it came to horrid variable names and completely unreadable code. Seriously.


In Topic: Yiddish indentation

06 November 2013 - 07:49 PM

Wow lol


In Topic: Guide to bad game design

24 September 2012 - 01:01 PM

Just look at all of Acclaim's games.

Every single aspect of them was HORRIBLE.

Horrible, uneven graphics.
Horrible motion captured animations.
Horrible sound. It was always all over the place, and either too low, or blowing out your speakers.
Horrible collision detection.
Horrible AI.
The save systems were so clunky they looked like they were pasted out of the tutorial section of their platform SDKs.

The took bad ideas, spent all the budget on a license, and then rushed a clunky, half baked, idea out in 6 months.


I could say the same things about any game from Capstone Software/Intracorp Entertainment...

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