I have used Torque 3D full time for a year now. I would say Torque 3D, not because it is superior but... Okay here we go:
- Torque 3D is free(try to imagine what it would cost if 10 people had to buy a license for like 1500 $)
- You get the source code(sooner or later you want that access, trust me)
- No payment for source code access(try to think about the price you need to pay if you need Unity access)
- You are free like in FREE to hack and bend Torque 3D in any way you want and no damn royalties
- You get an awesome community with great hacks and resources for making games
- You are not dependent on other than your teams own programming abilities(maybe at first bad but later on a true investment)
- You will learn a great deal of how an engine is put together(a great knowledge to get)
Last I would say this:
"Give a man a fish and he can eat, learn him how to fish and he can survive" ![]()
You want the Torque 3D engine in the long run, Unity3D is great but it is like peeing in the pants on a cold winter day. In the beginning you feel great and then you soon realize that it is getting colder again. You need to get under the hood of a game engine in order to stay over the water in this business.
All the best


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