I'm seeking methodology to run a fairly data heavy, gpu intensive highly graphical .net game from a web page. I am a .net programmer but not a web guy at all so my level of expertise in this area is effectively zero at the moment.
My goal is that people can log into a web site, download the necessary data, run the app at an acceptable frame rate, and interact with other online players. Note that this app challenges the GPU even when run locally, so I have to keep latency to a bare minimum. One method that occurs to me is to install and run the app from the local machine, while downloading data and interacting with other users on the web site.
As in real life, I am approaching this naively and bright eyed. ANY comments, suggestions, guidance, resources, and yes even bare face laughing at me, would be useful at this juncture. From a Square One, Hello World perspective, HOW DO I DO THIS?????
gamedev.net is awesome.