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Laval B

Member Since 30 Jul 2010
Offline Last Active Today, 03:38 AM

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+1Voted up HD remakes, what does it involve?Today, 03:36 AM
+1Voted up c++ Performance boost neededToday, 03:32 AM
+1Voted up c++ Performance boost neededToday, 03:32 AM
+1Voted up c++ Performance boost neededToday, 03:30 AM
+1Voted up Ancient terms still aliveToday, 03:28 AM
+1Logged inToday, 03:26 AM
+1Voted up c++ Performance boost neededYesterday, 03:40 AM
+1Voted up "Make Games, Not Engines".. But how?Yesterday, 03:37 AM
+1Voted up Optimization philosophy and what to do when performance doesn't cut it?Yesterday, 03:35 AM
+1Logged inYesterday, 03:33 AM
+1Voted up DX12 - Documentation / Tutorials?Sep 17 2014 03:31 AM
+1Voted up Why does divison by 0 always result in negative NaN?Sep 17 2014 03:29 AM
+1Voted up Why does divison by 0 always result in negative NaN?Sep 17 2014 03:29 AM
+1Voted up reading float from binary file (endian problem?)Sep 17 2014 03:28 AM
+1Voted up Optimization philosophy and what to do when performance doesn't cut it?Sep 17 2014 03:27 AM
+1Logged inSep 17 2014 03:27 AM
+1Voted up Problem with texturing using Assimp (C++/OpenGL)Sep 16 2014 03:36 AM
+1Voted up Small but noticable seam on Skybox...Sep 16 2014 03:35 AM
+1Voted up How to make use of Gamepad controls instead Arrow Keys in Unity?Sep 16 2014 03:33 AM
+1Logged inSep 16 2014 03:33 AM
+1Voted up OmniDirectional Shadow MappingSep 15 2014 03:49 AM
+1Voted up Code organization without the limitations of filesSep 15 2014 03:39 AM
+1Voted up Code organization without the limitations of filesSep 15 2014 03:36 AM
+1Voted up Why Do I Lose Data In a Char Pointer When Passed Into or Over a Function?Sep 15 2014 03:29 AM
+1Voted up Exposing multiple objects to Lua from C++Sep 15 2014 03:26 AM
+1Logged inSep 15 2014 03:26 AM
+1Voted up Problems when moving from Nvidia to ATI card / GPGPU performance comparisionSep 14 2014 05:15 AM
+1Voted up Static or dynamic object allocation?Sep 14 2014 05:11 AM
+1Voted up How do you manage object pools in your engine/game?Sep 14 2014 05:09 AM
+1Logged inSep 14 2014 05:08 AM
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