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Laval B

Member Since 30 Jul 2010
Offline Last Active Today, 05:37 AM

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+1Voted up Understanding Generalized Barycentric CoordinatesToday, 05:37 AM
+1Voted up How to create a circular orbit and an angry bird space like orbit ?Today, 05:37 AM
+1Voted up How to create a circular orbit and an angry bird space like orbit ?Today, 05:37 AM
+1Voted up Very strange objects transormation issueToday, 05:34 AM
+1Voted up Useful linksToday, 05:33 AM
+1Voted up Proper multithreaded clean-upToday, 05:31 AM
+1Voted up Proper multithreaded clean-upToday, 05:31 AM
+1Voted up Proper multithreaded clean-upToday, 05:31 AM
+1Voted up How to use a unique_ptr as a member variable?Today, 05:31 AM
+1Logged inToday, 05:29 AM
+1Voted up Why is scaling an mmo so difficult?Yesterday, 04:56 AM
+1Voted up Destructible terrainYesterday, 04:48 AM
+1Voted up How much should be done on the server?Yesterday, 04:46 AM
+1Voted up How much should be done on the server?Yesterday, 04:44 AM
+1Voted up Direct3D 12 documentation is now publicYesterday, 04:39 AM
+1Voted up [C++] heap, stack, memory accessYesterday, 04:36 AM
+1Voted up [C++] heap, stack, memory accessYesterday, 04:36 AM
+1Voted up Are monsters data?Yesterday, 04:33 AM
+1Voted up Are monsters data?Yesterday, 04:33 AM
+1Logged inYesterday, 04:33 AM
+1Voted up Server-client or P2P, is one more suited for a style of game?Apr 24 2015 03:49 AM
+1Voted up In game chat as separate service - pros/cons?Apr 24 2015 03:47 AM
+1Voted up networking solutions for making MMOApr 24 2015 03:44 AM
+1Voted up 2D (Texture) AllocatorApr 24 2015 03:37 AM
+1Voted up IDEs vs editorsApr 24 2015 03:36 AM
+1Voted up IDEs vs editorsApr 24 2015 03:36 AM
+1Voted up IDEs vs editorsApr 24 2015 03:35 AM
+1Voted up IDEs vs editorsApr 24 2015 03:33 AM
+1Voted up A brief discussion on design: handling visibilityApr 24 2015 03:32 AM
+1Logged inApr 24 2015 03:31 AM
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