Jump to content

  • Log In with Google      Sign In   
  • Create Account


Member Since 08 Aug 2010
Offline Last Active Feb 03 2013 04:25 AM

Posts I've Made

In Topic: C++ Graphics help.

01 January 2013 - 10:34 PM

Once you are comfortable with drawing pixels using openGL, you may also try cuda-opengl interop feature. This allows openGL to directly access texture from GPU device memory without needing to copy it to CPU memory. This tutorial could be helpful: