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Member Since 08 Aug 2010
Offline Last Active Feb 03 2013 04:25 AM

Posts I've Made

In Topic: C++ Graphics help.

01 January 2013 - 10:34 PM

Once you are comfortable with drawing pixels using openGL, you may also try cuda-opengl interop feature. This allows openGL to directly access texture from GPU device memory without needing to copy it to CPU memory. This tutorial could be helpful: