Hi, I am working with GL2 & the fixed function pipeline. I am trying to gain a basic understanding of OpenGL.
I am trying to display a basic string on the screen using a font sheet. I have been trying to understand Texture Atlas' but because of my inexperience with OpenGL I don't know where to begin with implementing one.
The programming language I am using is Java.
Also, one more thing. How can I use integers for translating? And setting the screen origin 0, 0 to the top left?