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Member Since 24 Aug 2010
Offline Last Active Dec 11 2013 01:23 PM

#4955949 Get name of a primitive passed as parameter to C++

Posted by TheAtom on 05 July 2012 - 06:29 AM

Perhaps this can be of use: http://pastebin.com/bQ0j8YMV
It has some stuff specific to the game it is from, and requires some extra engine functions to be able to serialize floats. It does not know the name of the resource it tries to serialize though, so it relies on the order of << and >> calls.