Also, have you considering using a c/c++ lib that compiles for android/ios (such as orx)?
Not really. Perhaps if I would own a mobile device with Android or iOS on it, then I would know what I'm writing a game for. I'm stuck in the age where people use their phone to make phone calls *blush*
Also I'm used to code in Java (using Eclipse) at work (business applications), so for writing an Android game I would use Java (using Eclipse).