*Bump* Some basic textures and a hair & fur modifier for the grass. Nothin fancy. Still gotta put a wind morph on the grass, use a particle system for the waterfall, and I don't know how I'm going to animate the water yet. Still a WIP. Please comment, negative, positive, critique, anything. I want to get better.
See, that's where my problem is: I haven't had any classes or done anything where I can learn how to do in-depth detailed modeling period. I've kinda just been havin to learn 3DS max on my own (which is really the only 3D program I know really well. My dad had an old 3ds max 5 edition and then I got a 2011 edition about a year ago). I'm only 15 but I really want to find some kind of online course or something that will allow me to learn more techniques for doing superior environment modeling, and even get some basic character modeling down. But for a 15 year old in a small Tennessee town... it's really hard.
Well... I guess... Thanks for that, brutal honesty. :/ I am also a 3D level designer, but my skill in that isn't quite enough to make a decent world. And I am currently trying to learn Unreal Engine 3 but... It'll take a while.