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oggs91

Member Since 01 Sep 2010
Offline Last Active Jan 27 2015 05:47 AM

Posts I've Made

In Topic: Outline effect on selected objet

26 December 2014 - 04:18 PM

http://pietervantorre.com/wp-content/uploads/2013/08/GeometryShader.pdf

imho geometry shader is the modern way of doing it


In Topic: Get View Matrix from Model Matrix

26 December 2014 - 03:03 PM

the inverse of the final node transformation should be a valid camera matrix
 


In Topic: Deferred rendering moving light

30 November 2014 - 02:44 PM

http://ogldev.atspace.co.uk/

have a look on the deferred rendering tutorials :)


In Topic: Debugging Graphics

16 March 2014 - 02:23 PM

when i started development with cuda i discovered nvidia nsight, i've never used it for opengl debugging but it looks very promising :)

 


In Topic: Space Partitioning on Sphere

13 June 2013 - 07:31 AM

maybe icospheres is what you are looking for

 

http://en.wikipedia.org/wiki/Icosphere


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