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CatmanFS

Member Since 07 Sep 2010
Offline Last Active Feb 11 2013 09:20 PM
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Topics I've Started

Rendering Problem

08 February 2013 - 11:20 PM

I have an issue trying to render objects.

 

 

As you can see the object in question is the terrain, it's one solid mesh, part of a siplay list added in immediate mode. Parts of the terrain that overlap itself are rendered partially and you can clearly see the terrain behind the hill in the image.

 

I've tried different combintations of culling faces and depth testing, but nothing seems to work.


Selection and Feedback buffer

12 December 2012 - 12:48 AM

Would anyone be interested if I created a selection and feedback example for NeHe?

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