My link, as posted above: http://www.filedropper.com/putt
--The ball-speed tends to grow exponentially (to the maximum) after about 10 -15 bounces...
--Given the basic method I used to time power-up instancing, if the ball is reset after a score at the same time a power up is instancing, the collision detection momentarily glitches and power-ups are rapidly deployed for the remaining second.
--Computer AI is as basic as it gets. Not so much of a bug as just primitive coding. He will never attempt to bounce it away from you or at any angle, he always aims to hit with the middle of the paddle.
Another note: If the ball hits the vertical boundaries on the playing field 10 times without hitting a paddle, the ball resets itself in order to prevent an infinite loop, lol.
MOST IMPORTANTLY: Thank you to GameDev.net for devising the competition, all of the contestants for sharing the experience with me and the community for giving us the opportunity to have a worthy learning experience. Tomorrow, I'll go over all the submissions and offer my suggestions/comments/constructive criticisms. And, if anyone in this competition feels like coming together for a realistic project to continue learning, please feel free to contact me!