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Misery

Member Since 27 Sep 2010
Offline Last Active Yesterday, 12:09 AM
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Posts I've Made

In Topic: Open world game design in Unity

12 July 2014 - 02:10 PM

@GoCatGo thank you very much. That was actually an answer that cleared everything to me at the moment. As you suggested I will start with "smaller" approach.


In Topic: Qt and C++ QtPlugin - what kind of plugins can be handled?

07 March 2014 - 03:37 AM

Thank you. :]


In Topic: Why only one of the operators is always called?

28 December 2013 - 11:09 AM

Thanks for answers. I'll just write one more reference class to manage.

In Topic: Why only one of the operators is always called?

28 December 2013 - 06:55 AM

The const-version of the operator would only be called on a const instance.

But when there is no

int& operator()(int i)

then the

int operator()(int i) const

is called. Of course then I can only read an element. Is there any way to use both of those operators, dependently on the context?

Thank you for your reply.


In Topic: How to export C-struct and typedefs from C++ dll ?

06 August 2013 - 03:59 AM

thanks, I'll try :)


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