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Archbishop

Member Since 05 Oct 2010
Offline Last Active Jul 31 2014 01:45 PM

Reputation Earned

RepItemWhen
+1Logged inJul 18 2013 02:16 PM
+1Logged inJul 17 2013 08:42 AM
+3Fleet LimitJul 13 2013 07:38 PM
+1Logged inJul 09 2013 09:56 PM
+1Voted up 4X Spaceships innate special abilitiesJul 09 2013 05:16 PM
+34X Spaceships innate special abilitiesJul 09 2013 05:44 AM
+3In regards to a protagonist's weaponJul 09 2013 04:34 AM
+1Logged inJul 08 2013 06:08 PM
+1Logged inJul 07 2013 06:17 PM
+3Should RPG mechanics/objects be mysterious or have easy/clear expanation?Jul 07 2013 07:06 AM
+3Merging Simulation and 'Social' Gameplay?Jul 06 2013 10:27 PM
+1Logged inJul 06 2013 06:22 PM
+1Voted up Merging Simulation and 'Social' Gameplay?Jul 06 2013 03:45 PM
+1Voted up Merging Simulation and 'Social' Gameplay?Jul 06 2013 03:44 PM
+1Voted up Merging Simulation and 'Social' Gameplay?Jul 06 2013 03:44 PM
+1Voted up Merging Simulation and 'Social' Gameplay?Jul 06 2013 03:44 PM
+3Merging Simulation and 'Social' Gameplay?Jul 06 2013 03:30 PM
+3The purpose of crew when you fly the ship?Jul 06 2013 03:37 AM
+1Logged inJul 05 2013 06:00 PM
+3Cost of area transitionsJul 05 2013 09:45 AM
+3Should RPG mechanics/objects be mysterious or have easy/clear expanation?Jul 05 2013 07:39 AM
+3Cost of area transitionsJul 04 2013 07:08 PM
+1Logged inJul 04 2013 06:49 PM
+3Cost of area transitionsJul 04 2013 06:46 PM
+3Cost of area transitionsJul 04 2013 10:15 AM
+1Voted up Cost of area transitionsJul 04 2013 08:57 AM
+3In regards to a protagonist's weaponJul 04 2013 03:59 AM
+1Logged inJul 03 2013 07:09 PM
+3competitive multiplayer level design tipsJul 03 2013 11:48 AM
+3competitive multiplayer level design tipsJul 02 2013 10:16 PM
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