What do you mean by the "intersection point"? Remember, each "bones" is really a matrix, or a set of scale-rotation-translation data.
He probably means the point where the child/parent bone connect, Much like an armature from blender or max.
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i started programeing becouse i want to make games that ROCK
not games that are boreing ,
i started with C# and XNA Game Studio 2 ,it was fun but was not to last
becouse i didnt like the Limitations of XNA GS2 and hence have
UPGRADED to DirectX & C++ ,
Hope this wasent too Boreing .