Wow, i immediately went in the complete opposite direction than most.
For some reason, I assumed a tumbleweed was the object of control. I think a mobile game with motion controls would do nicely. Create an endless 3d scrolling map, where you try and travel as far away as you can from the center point.
Implement things like, "wind-tunnels" and require the player to seek additional 'twigs' to keep your tumbleweed strong. Alternatively, maybe the player uses their finger to 'blow' the tumbleweed in different directions to avoid obstacles or chase down powerups. Wind can be a resource that slowly regens once used. Otherwise, you have mild control via tilt.