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Monkan

Member Since 11 Oct 2010
Offline Last Active Jun 24 2016 03:58 PM

Posts I've Made

In Topic: Game Idea: can be done in one month?

28 November 2015 - 05:00 AM

Whether you can do it in a month or not is hard to say, it depends on a lot of factors.

Is this a month working full time? Or part time? Or a few hours a week?

Are you writing it from scratch or using existing software.

Are you doing all the artwork yourself? Do you have much digital art experience?

For the type of game it looks like you want to make you will spend most of the time on artwork I think. For the software side I would recommend you take a look at the Unity engine and have a look at Fungus (http://fungusgames.com) on the asset store. It's free and makes it very easy to make an interactive story type game.

Good luck.

In Topic: Game creation software for kids?

06 December 2014 - 06:41 PM

The ones you mentioned are all pretty good. I've heard good things about scratch. It might also be worth taking a look at some Lua based ones which can be quite easy to get into, like Gideros which recently became free to use, Love2D and Moai. These all allow easy building for ios I believe.

In Topic: NULL vs nullptr

06 December 2014 - 06:25 PM

I don't really see a reason not to use nullptr all the time even if for most cases it's not needed. Overloads aside, it's there and it makes it more obvious what the code is doing in my opinion.

In Topic: Good open source engine 2d?

31 August 2014 - 01:45 PM

You should check out -
cocos2d - http://www.cocos2d-x.org/
and
moai - http://getmoai.com/

I think they are what you're looking for.

In Topic: Finding a 2D game engine that does not require programming in their environment

10 April 2014 - 05:13 PM

I would recommend having a look at Moai,

http://getmoai.com/

it does everything you want, runs on all platforms imaginable, open source so you get all the C++ code.

I hadn't paid attention to it for a while and I just had another look recently and it looks like it has come a long way.

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