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Member Since 14 Oct 2010
Offline Last Active May 27 2013 07:35 AM

#5065173 Which MMO Library?

Posted by on 27 May 2013 - 01:53 AM

I need a mmo-oriented network library for c++ with which is able to support atleast 5000 clients per server without any problems/bugs/crashes and has been tested/used already for a popular mmo game.
i need it only for the server because i have java&flash clients and i doubt there will be anything usefull done for them.

#4842709 My game server is eating my CPU

Posted by on 30 July 2011 - 08:32 PM

use linux, recode your server 2 times = forget for your problems :)
u dont really need win& its IOCP , you just need epoll / select and non blocking sockets - way faster to code.